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KrakeruzzCasefile
Rewards - reference check 2026-10-06

this is krakeruzz! Reward Guide

Everything the sources document about getting rewards in this is krakeruzz!: the three code redemptions, what each reported reward is, and how a round-based survival format turns practice into collection — without invented drop rates or fake farming routes.

Quick answer

There is exactly one guaranteed reward path

Redeem the three reported codes on a fresh account-day and you have collected every item the public record names. At the 2026-10-06 recheck, Roblox Den (list refreshed for October 2026), roburo.jp and Creator Exchange still list the same three strings; Lawod, which agreed through September 28, now lists none without citing an expiry — and no source documents any other reward.

CodeReported rewardHowSources
N3WC0D3Void ScytheInventory → EnterCode → RedeemRoblox Den + Creator Exchange (still listed 2026-10-06)
R4YGUNRaygun trophiesInventory → EnterCode → RedeemRoblox Den + Creator Exchange (still listed 2026-10-06)
S2NBL4D3Sunblade knifeInventory → EnterCode → RedeemRoblox Den + Creator Exchange (still listed 2026-10-06)
Step 1

Join this is krakeruzz! on Roblox. Use place 91861344866513 by Voltoz97. Codes are universe-bound: a string reported for a different KraKeurZZ-named game will not work here.

Step 2

Click the INVENTORY icon on the left side of the screen. Roblox Den's screenshot guide shows the Inventory button running down the left edge of the HUD.

Step 3

Type the code into the EnterCode box. The EnterCode input sits in the lower-right of the Inventory menu. Enter the string exactly — the reported codes mix letters and digits (N3WC0D3, R4YGUN, S2NBL4D3).

Step 4

Press Redeem. The reward lands in your inventory. Redeem codes early in a fresh session; Lawod reports that older servers can miss newer code data.

The collection

What the reported rewards are

Three inventory items are named in the public record — two weapons and a trophy set. That is the whole documented collection today.

Weapon (reported) · Medium confidence

Void Scythe

N3WC0D3

  • Named as the N3WC0D3 reward by both Roblox Den and Lawod, and by Creator Exchange's exact-universe code list.
  • Counted as a weapon inventory item in tracker coverage — the scythe is the headline reward of the current code set.

Damage, swing behavior, rarity tier, trade status and any value: not published anywhere.

Trophy items (reported) · Medium-low confidence

Raygun trophies

R4YGUN

  • Named as the R4YGUN reward by both trackers.
  • Lawod groups the code rewards as collectible weapons and trophies rather than currency, so this reads as a trophy/shelf item set.

Quantity per redemption, display use, rarity, trade status and value: not published.

Weapon (reported) · Medium-low confidence

Sunblade knife

S2NBL4D3

  • Named as the S2NBL4D3 reward by both trackers.
  • A knife reward fits the murderer-weapon slot of the round format, but no source confirms in-round behavior.

Whether it changes gameplay, its rarity, trade status and value: not published.

Source labels first: every row above names where its claim comes from, and the “undocumented” line is the honest part — no tracker or official page publishes stats, rarity or trade values for these items, which is why the tier list page holds ranks instead of inventing them.

Playing for collection

The practice loop that replaces fake farming

In a round-based survival format, more rounds plus better play is the real farming loop. Here's how it assembles from documented mechanics only.

  1. Loop 1

    Bank the codes

    Redeem all three strings first. Lawod recommends fresh sessions — an older server can miss newer code data — and each code redeems once, so doing it before grinding means every later round is played with the full documented inventory.

  2. Loop 2

    Survive longer as Innocent

    Innocents are the lobby majority, so most of your rounds start here. Lawod's tips: keep escape routes open and favor open areas over corridors where a killer corners you. Each extra survived round is more time reading murderer behavior — the skill every role reuses.

  3. Loop 3

    Deliberate reps on the other roles

    When the round makes you sheriff, practice confirm-before-firing on the tells Lawod lists (chasing, hiding weapons, lingering near eliminated players). As murderer, drill unpredictable routing. Rotation through assigned roles — not picking one — is how the round loop trains you.

Lobby majority

Innocent: stay goal

Trackers describe innocents as the players trying to survive while the hidden murderer works through the lobby.

Lobby (anti-murderer)

Sheriff: identify goal

Trackers describe the sheriff as the role that can stop the murderer, which makes it the only armed answer to the killer.

1 vs All

Murderer: eliminate goal

Trackers describe a hidden murderer planning to eliminate the entire lobby — the official 1 vs All genre tag matches this exactly.

What isn't farmable (documented absence)

Systems this game has not published

Guides that list drop rates, XP curves or currency conversions for this game are borrowing numbers from other universes. The checked record contains none of them.

Identity guard while collecting: only strings and items tied to place 91861344866513 by Voltoz97 count here. The game launched June 20, 2026; older KraKeurZZ-named experiences are separate games with separate inventories.

FAQ

Reward questions

What is the fastest way to farm rewards in this is krakeruzz!?

The only documented reward path is the three code redemptions — N3WC0D3, R4YGUN and S2NBL4D3 — which take about a minute through Inventory → EnterCode → Redeem. Beyond that, rewards come from round play, and no source publishes drop rates or reward tables, so any "farming route" with numbers attached would be invented.

Do rounds pay out currency?

No currency system is documented for this universe. The game config on this site records the currency as not published, and the trackers describe code rewards as inventory items (weapons and trophies), not money.

Which role survives longest for more rounds of play?

The roles have different documented goals, not documented survival rates. Innocents keep escape routes open; the sheriff confirms before firing; the murderer avoids predictable patterns. Playing the role you're assigned well keeps you in rounds longer than chasing any specific role.

Why doesn't this page list XP or win rates?

Because none exist in the sources. Roblox publishes the 12-player cap and 1-vs-All genre; trackers document roles and codes. Per-round payout numbers are simply not part of the documented game.

Open the codes pageRoles guideReward checklistRewards wiki